DieCon 16

Open RPG Event Schedule

Last Updated : 04/18

Game Session

Con Day

Game Title Game SystemGame Company Game TypeGMDescription
1 Friday 7-10: The Consortium Compact (1-2) Pathfinder Society Paizo RPGA PFS Staff The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes. "The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.
1 Friday 7-21: The Sun Orchid Scheme (1-5) Pathfinder Society Paizo RPGA PFS Staff With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge? Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
1 Friday 7-13: Captive in Crystal (5-9) Pathfinder Society Paizo RPGA PFS Staff Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction.
1 Friday 7-15: The Deepmarket Deception (3-7) Pathfinder Society Paizo RPGA PFS Staff When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure.
1 Friday DDEX3-5 Bane of the Tradeways (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation?
1 Friday DDEX3-6 No Foolish Matter (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot?
2 Friday 6-99: True Dragons of Absalom (Special) Pathfinder Society Paizo RPGA PFS Staff For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of the Society with a desperate message, the Sewer Dragons must move quickly intercept an extraordinary threat from seizing their territory—if not Absalom itself! In this special adventure the players portray kobolds as unlikely defenders of the City at the Center of the World using 4th-level pregenerated characters.
2 Friday 7-22: Bid For Alabastrine (1-5) Pathfinder Society Paizo RPGA PFS Staff Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold? Content in “Bid for Alabastrine” also contributes directly to the ongoing storyline of the Exchange Faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
2 Friday 7-23: Abducted in Aether (7-11) Pathfinder Society Paizo RPGA PFS Staff Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is preparing to sell her prize to a host of otherworldly bidders. Can the PCs intervene and mount a rescue before the esteemed captive disappears forever? Content in “Abducted in Aether” also contributes directly to the ongoing storyline of the Grand Lodge faction.
2 Friday 7-19: Labyrinth of Hungry Ghosts (3-7) Pathfinder Society Paizo RPGA PFS Staff Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters.
2 Friday DDEX3-5 Bane of the Tradeways (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation?
2 Friday DDEX3-6 No Foolish Matter (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot?
3 Saturday 7-21: The Sun Orchid Scheme (1-5) Pathfinder Society Paizo RPGA PFS Staff With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge? Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
3 Saturday 7-14: Faithless and Forgotten, Part 1: Let Bygones Be (1-5) Pathfinder Society Paizo RPGA PFS Staff Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe. "Let Bygones Be" is the first scenario in the three-part Faithless and Forgotten campaign arc. It is followed by Pathfinder Society Scenario #7-16: Lost Colony of Taldor and Pathfinder Society Scenario #7-18: The Infernal Inheritance. All three chapters are intended to be played in order.
3 Saturday 7-09: The Blakros Connection Pathfinder Society Paizo RPGA PFS Staff A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and track down the fleeing operative—a mission that leads the PCs into Absalom's most prestigious archives to uncover a dark secret. Content in "The Blakros Connection" also ties into a special metaplot element from Pathfinder Society Special #6-98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
3 Saturday 7-06: To Judge a Soul, Part 1: The Lost Legacy (3-7) Pathfinder Society Paizo RPGA PFS Staff When a samsaran dies, he is reborn again with few memories of his past lives. The cycle continues until he has earned a righteous place in the afterlife. After years of service and lifetimes of accomplishment, Venture-Captain Bakten nears the end of his noble existence and has begun investigating his past lives as a means of understanding Tian Xia's rich history. However, he cannot complete his research alone, and only with the PCs' assistance can they decipher the region's past. "The Lost Legacy" is the first scenario in the two-part To Judge a Soul campaign arc. It is followed by Pathfinder Society Scenario #7-08: To Judge a Soul, Part 2: Karma Reclaimed and is intended to be played in order.
3 Saturday DDEX3-12 Hillsfar Reclaimed (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city.
3 Saturday DDEX3-10 Quelling the Horde (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The frantic ranch hands told their wild tale of "goblin knights" to anyone that would listen, but only the proprietor of an inn and tavern called the Plodding Plow took them seriously.
4 Saturday 6-98: Serpents Rise (Special) Pathfinder Society Paizo RPGA PFS Staff Years of political maneuvering, espionage, smuggling, and diplomacy have set the stage for the Aspis Consortium’s most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remains are several key preparations that only an elite team of Aspis agents can arrange, and once the fireworks begin, these same agents must strike quickly and mercilessly to secure objectives—some shared and some connected to deeper plots—and escape without the Society being any the wiser. In this adventure the players portray agents of the Aspis Consortium using 7th-level pregenerated characters.
4 Saturday 7-16: Faithless and Forgotten, Part 2: Lost Colony of Taldor (1-5) Pathfinder Society Paizo RPGA PFS Staff The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history? “Lost Colony of Taldor” is the second scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and followed by Pathfinder Society Scenario #7–18: The Infernal Inheritance. All three chapters are intended to be played in order.
4 Saturday 7-17: Thralls of the Shattered God (5-9) Pathfinder Society Paizo RPGA PFS Staff After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely. Content in “Thralls of the Shattered God” also contributes directly to the ongoing storyline of the Silver Crusade faction.
4 Saturday 7-08: To Judge a Soul, Part 2: Karma Reclaimed (3-7) Pathfinder Society Paizo RPGA PFS Staff Venture-Captain Bakten's past lives and the history of northern Tian Xia are interwoven, and with the PCs' assistance he has uncovered a troubling legacy secreted within the mountains of Zi Ha. It is up to the Pathfinders to ascend into the ice-capped mountains to unveil the crimes of past generations and save one of the region's greatest heroes. "Karma Reclaimed" is the second scenario in the two-part To Judge a Soul campaign arc. It is preceded by Pathfinder Society Scenario #7-06: To Judge a Soul, Part 1: The Lost Legacy and is intended to be played in order.
4 Saturday DDEX3-12 Hillsfar Reclaimed (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city.
4 Saturday DDEX3-6 No Foolish Matter (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot?
4 Saturday DDEX3-15 Szith Morcane Unbound (5-10) Dungeons & Dragons 5th Edition WotC RPGA Adventure League With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this knowledge, and how will it affect the outcome of the conflict?
5 Saturday 7-22: Bid For Alabastrine (1-5) Pathfinder Society Paizo RPGA PFS Staff Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold? Content in “Bid for Alabastrine” also contributes directly to the ongoing storyline of the Exchange Faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
5 Saturday 7-18: Faithless and Forgotten, Part 3: The Infernal Inheritance (1-5) Pathfinder Society Paizo RPGA PFS Staff Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and Pathfinder Society Scenario #7–16: Lost Colony of Taldor. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storyline of the Dark Archive faction.
5 Saturday 7-13: Captive in Crystal (5-9) Pathfinder Society Paizo RPGA PFS Staff Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction.
5 Saturday 7-19: Labyrinth of Hungry Ghosts (3-7) Pathfinder Society Paizo RPGA PFS Staff Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters.
5 Saturday The Rise of Tiamat last episode (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Did you ever want to try to stop the rising of an evil god? Here is your chance. You have a chance to stop Tiamat from rising to this realm. Bring your 14th to 16th level characters and try to stop Tiamat or even fight the god herself.
5 Saturday DDEX3-14 Death on the Wall (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now!
5 Sunday DDEX3-10 Quelling the Horde (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The frantic ranch hands told their wild tale of "goblin knights" to anyone that would listen, but only the proprietor of an inn and tavern called the Plodding Plow took them seriously.
5 Sunday DDEX3-13 Writhing in the Dark (5-10) Dungeons & Dragons 5th Edition WotC RPGA Adventure League An unexpected envoy arrives in Sporedome and offers to give aid against the fire giants of Maerimydra, if you are willing to help his people with a small problem.
6 Sunday 6-99: True Dragons of Absalom (Special) Pathfinder Society Paizo RPGA PFS Staff For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of the Society with a desperate message, the Sewer Dragons must move quickly intercept an extraordinary threat from seizing their territory—if not Absalom itself! In this special adventure the players portray kobolds as unlikely defenders of the City at the Center of the World using 4th-level pregenerated characters.
6 Sunday 7-14: Faithless and Forgotten, Part 1: Let Bygones Be (1-5) Pathfinder Society Paizo RPGA PFS Staff Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe. "Let Bygones Be" is the first scenario in the three-part Faithless and Forgotten campaign arc. It is followed by Pathfinder Society Scenario #7-16: Lost Colony of Taldor and Pathfinder Society Scenario #7-18: The Infernal Inheritance. All three chapters are intended to be played in order.
6 Sunday 7-23: Abducted in Aether (7-11) Pathfinder Society Paizo RPGA PFS Staff Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is preparing to sell her prize to a host of otherworldly bidders. Can the PCs intervene and mount a rescue before the esteemed captive disappears forever? Content in “Abducted in Aether” also contributes directly to the ongoing storyline of the Grand Lodge faction.
6 Sunday 7-21: The Sun Orchid Scheme (1-5) Pathfinder Society Paizo RPGA PFS Staff With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge? Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
6 Sunday DDEX3-14 Death on the Wall (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now!
6 Sunday DDEX3-5 Bane of the Tradeways (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation?
7 Sunday 7-22: Bid For Alabastrine (1-5) Pathfinder Society Paizo RPGA PFS Staff Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold? Content in “Bid for Alabastrine” also contributes directly to the ongoing storyline of the Exchange Faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
7 Sunday 7-16: Faithless and Forgotten, Part 2: Lost Colony of Taldor (1-5) Pathfinder Society Paizo RPGA PFS Staff The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history? “Lost Colony of Taldor” is the second scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and followed by Pathfinder Society Scenario #7–18: The Infernal Inheritance. All three chapters are intended to be played in order.
7 Sunday Ruins of Bonekeep, Level 3: The Wakening Tomb (5-9, Special) Pathfinder Society Paizo RPGA PFS Staff Throughout many an inn and tavern in Absalom, talk centers around the ancient siege castle of Bonekeep. Thought abandoned, rumor now holds that the crumbling fortress might once again harbor a threat to the
city. Numerous groups of Pathfinders have ventured inside but few have emerged, speaking of terrors of the body and mind. Despite their losses, the Pathfinder Society has pushed ever deeper into the dungeons underneath Bonekeep, and some believe they may have found its heart. But purging that foul place of the evil within might exact the ultimate price.
7 Sunday 7-19: Labyrinth of Hungry Ghosts (3-7) Pathfinder Society Paizo RPGA PFS Staff Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters.
7 Sunday DDEX3-10 Quelling the Horde (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The frantic ranch hands told their wild tale of "goblin knights" to anyone that would listen, but only the proprietor of an inn and tavern called the Plodding Plow took them seriously.
7 Sunday DDEX3-2 Shackles of Blood (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions and find out the truth behind the missing farmers.
8 Sunday 7-10: The Consortium Compact (1-2) Pathfinder Society Paizo RPGA PFS Staff The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes. "The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.
8 Sunday 7-18: Faithless and Forgotten, Part 3: The Infernal Inheritance (1-5) Pathfinder Society Paizo RPGA PFS Staff Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and Pathfinder Society Scenario #7–16: Lost Colony of Taldor. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storyline of the Dark Archive faction.
8 Sunday 7-17: Thralls of the Shattered God (5-9) Pathfinder Society Paizo RPGA PFS Staff After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely. Content in “Thralls of the Shattered God” also contributes directly to the ongoing storyline of the Silver Crusade faction.
8 Sunday 7-15: The Deepmarket Deception (3-7) Pathfinder Society Paizo RPGA PFS Staff When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure.
8 Sunday DDEX3-12 Hillsfar Reclaimed (1-4) Dungeons & Dragons 5th Edition WotC RPGA Adventure League The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city.