DieCon 16

Pathfinder Society Event Schedule

Last Updated : 04/18

Game Session

Con Day

Game Title Game SystemGame Company Game TypeGMDescription
1 Friday 7-10: The Consortium Compact (1-2) Pathfinder Society Paizo RPGA PFS Staff The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes. "The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.
1 Friday 7-21: The Sun Orchid Scheme (1-5) Pathfinder Society Paizo RPGA PFS Staff With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge? Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
1 Friday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
1 Friday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
1 Friday 7-13: Captive in Crystal (5-9) Pathfinder Society Paizo RPGA PFS Staff Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction.
1 Friday 7-15: The Deepmarket Deception (3-7) Pathfinder Society Paizo RPGA PFS Staff When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure.
2 Friday 6-99: True Dragons of Absalom (Special) Pathfinder Society Paizo RPGA PFS Staff For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of the Society with a desperate message, the Sewer Dragons must move quickly intercept an extraordinary threat from seizing their territory—if not Absalom itself! In this special adventure the players portray kobolds as unlikely defenders of the City at the Center of the World using 4th-level pregenerated characters.
2 Friday 7-22: Bid For Alabastrine (1-5) Pathfinder Society Paizo RPGA PFS Staff Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold? Content in “Bid for Alabastrine” also contributes directly to the ongoing storyline of the Exchange Faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
2 Friday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
2 Friday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
2 Friday 7-23: Abducted in Aether (7-11) Pathfinder Society Paizo RPGA PFS Staff Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is preparing to sell her prize to a host of otherworldly bidders. Can the PCs intervene and mount a rescue before the esteemed captive disappears forever? Content in “Abducted in Aether” also contributes directly to the ongoing storyline of the Grand Lodge faction.
2 Friday 7-19: Labyrinth of Hungry Ghosts (3-7) Pathfinder Society Paizo RPGA PFS Staff Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters.
3 Saturday 7-21: The Sun Orchid Scheme (1-5) Pathfinder Society Paizo RPGA PFS Staff With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge? Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
3 Saturday 7-14: Faithless and Forgotten, Part 1: Let Bygones Be (1-5) Pathfinder Society Paizo RPGA PFS Staff Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe. "Let Bygones Be" is the first scenario in the three-part Faithless and Forgotten campaign arc. It is followed by Pathfinder Society Scenario #7-16: Lost Colony of Taldor and Pathfinder Society Scenario #7-18: The Infernal Inheritance. All three chapters are intended to be played in order.
3 Saturday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
3 Saturday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
3 Saturday 7-09: The Blakros Connection Pathfinder Society Paizo RPGA PFS Staff A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and track down the fleeing operative—a mission that leads the PCs into Absalom's most prestigious archives to uncover a dark secret. Content in "The Blakros Connection" also ties into a special metaplot element from Pathfinder Society Special #6-98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
3 Saturday 7-06: To Judge a Soul, Part 1: The Lost Legacy (3-7) Pathfinder Society Paizo RPGA PFS Staff When a samsaran dies, he is reborn again with few memories of his past lives. The cycle continues until he has earned a righteous place in the afterlife. After years of service and lifetimes of accomplishment, Venture-Captain Bakten nears the end of his noble existence and has begun investigating his past lives as a means of understanding Tian Xia's rich history. However, he cannot complete his research alone, and only with the PCs' assistance can they decipher the region's past. "The Lost Legacy" is the first scenario in the two-part To Judge a Soul campaign arc. It is followed by Pathfinder Society Scenario #7-08: To Judge a Soul, Part 2: Karma Reclaimed and is intended to be played in order.
4 Saturday 6-98: Serpents Rise (Special) Pathfinder Society Paizo RPGA PFS Staff Years of political maneuvering, espionage, smuggling, and diplomacy have set the stage for the Aspis Consortium’s most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remains are several key preparations that only an elite team of Aspis agents can arrange, and once the fireworks begin, these same agents must strike quickly and mercilessly to secure objectives—some shared and some connected to deeper plots—and escape without the Society being any the wiser. In this adventure the players portray agents of the Aspis Consortium using 7th-level pregenerated characters.
4 Saturday 7-16: Faithless and Forgotten, Part 2: Lost Colony of Taldor (1-5) Pathfinder Society Paizo RPGA PFS Staff The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history? “Lost Colony of Taldor” is the second scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and followed by Pathfinder Society Scenario #7–18: The Infernal Inheritance. All three chapters are intended to be played in order.
4 Saturday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
4 Saturday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
4 Saturday 7-17: Thralls of the Shattered God (5-9) Pathfinder Society Paizo RPGA PFS Staff After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely. Content in “Thralls of the Shattered God” also contributes directly to the ongoing storyline of the Silver Crusade faction.
4 Saturday 7-08: To Judge a Soul, Part 2: Karma Reclaimed (3-7) Pathfinder Society Paizo RPGA PFS Staff Venture-Captain Bakten's past lives and the history of northern Tian Xia are interwoven, and with the PCs' assistance he has uncovered a troubling legacy secreted within the mountains of Zi Ha. It is up to the Pathfinders to ascend into the ice-capped mountains to unveil the crimes of past generations and save one of the region's greatest heroes. "Karma Reclaimed" is the second scenario in the two-part To Judge a Soul campaign arc. It is preceded by Pathfinder Society Scenario #7-06: To Judge a Soul, Part 1: The Lost Legacy and is intended to be played in order.
5 Saturday 7-22: Bid For Alabastrine (1-5) Pathfinder Society Paizo RPGA PFS Staff Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold? Content in “Bid for Alabastrine” also contributes directly to the ongoing storyline of the Exchange Faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
5 Saturday 7-18: Faithless and Forgotten, Part 3: The Infernal Inheritance (1-5) Pathfinder Society Paizo RPGA PFS Staff Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and Pathfinder Society Scenario #7–16: Lost Colony of Taldor. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storyline of the Dark Archive faction.
5 Saturday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
5 Saturday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
5 Saturday 7-13: Captive in Crystal (5-9) Pathfinder Society Paizo RPGA PFS Staff Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction.
5 Saturday 7-19: Labyrinth of Hungry Ghosts (3-7) Pathfinder Society Paizo RPGA PFS Staff Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters.
6 Sunday 6-99: True Dragons of Absalom (Special) Pathfinder Society Paizo RPGA PFS Staff For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of the Society with a desperate message, the Sewer Dragons must move quickly intercept an extraordinary threat from seizing their territory—if not Absalom itself! In this special adventure the players portray kobolds as unlikely defenders of the City at the Center of the World using 4th-level pregenerated characters.
6 Sunday 7-14: Faithless and Forgotten, Part 1: Let Bygones Be (1-5) Pathfinder Society Paizo RPGA PFS Staff Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe. "Let Bygones Be" is the first scenario in the three-part Faithless and Forgotten campaign arc. It is followed by Pathfinder Society Scenario #7-16: Lost Colony of Taldor and Pathfinder Society Scenario #7-18: The Infernal Inheritance. All three chapters are intended to be played in order.
6 Sunday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
6 Sunday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
6 Sunday 7-23: Abducted in Aether (7-11) Pathfinder Society Paizo RPGA PFS Staff Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is preparing to sell her prize to a host of otherworldly bidders. Can the PCs intervene and mount a rescue before the esteemed captive disappears forever? Content in “Abducted in Aether” also contributes directly to the ongoing storyline of the Grand Lodge faction.
6 Sunday 7-21: The Sun Orchid Scheme (1-5) Pathfinder Society Paizo RPGA PFS Staff With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge? Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
7 Sunday 7-22: Bid For Alabastrine (1-5) Pathfinder Society Paizo RPGA PFS Staff Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold? Content in “Bid for Alabastrine” also contributes directly to the ongoing storyline of the Exchange Faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.
7 Sunday 7-16: Faithless and Forgotten, Part 2: Lost Colony of Taldor (1-5) Pathfinder Society Paizo RPGA PFS Staff The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history? “Lost Colony of Taldor” is the second scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and followed by Pathfinder Society Scenario #7–18: The Infernal Inheritance. All three chapters are intended to be played in order.
7 Sunday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
7 Sunday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
7 Sunday Ruins of Bonekeep, Level 3: The Wakening Tomb (5-9, Special) Pathfinder Society Paizo RPGA PFS Staff Throughout many an inn and tavern in Absalom, talk centers around the ancient siege castle of Bonekeep. Thought abandoned, rumor now holds that the crumbling fortress might once again harbor a threat to the
city. Numerous groups of Pathfinders have ventured inside but few have emerged, speaking of terrors of the body and mind. Despite their losses, the Pathfinder Society has pushed ever deeper into the dungeons underneath Bonekeep, and some believe they may have found its heart. But purging that foul place of the evil within might exact the ultimate price.
7 Sunday 7-19: Labyrinth of Hungry Ghosts (3-7) Pathfinder Society Paizo RPGA PFS Staff Following a successful mission into the mist-shrouded and shifting Gloomspires, the Pathfinder Society sent another team to explore the tomb of the legendary pirate Sevenfingers. Unfortunately, this team never returned. The spires have momentarily halted, allowing a new team to brave the tomb’s many dangers, hopefully rescuing their allies in the process. This scenario is a sequel to Pathfinder Society Scenario #6–06: Hall of the Flesh Eaters.
8 Sunday 7-10: The Consortium Compact (1-2) Pathfinder Society Paizo RPGA PFS Staff The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes. "The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.
8 Sunday 7-18: Faithless and Forgotten, Part 3: The Infernal Inheritance (1-5) Pathfinder Society Paizo RPGA PFS Staff Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards. “The Infernal Inheritance” is the final scenario in the three-part Faithless and Forgotten campaign arc. It is preceded by Pathfinder Society Scenario #7–14: Let Bygones Be and Pathfinder Society Scenario #7–16: Lost Colony of Taldor. All three chapters are intended to be played in order. Content in “The Infernal Inheritance” also contributes directly to the ongoing storyline of the Dark Archive faction.
8 Sunday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
8 Sunday Season of the Runelords Pathfinder Adventure Paizo Board PFS Staff Who hasn’t heard of the Heroes of Sandpoint? Surely all of Varisia knows of the brave adventurers who ventured into the ruined heart of the Thassilonian Empire and slayed Karzoug, the Runelord of Greed. You’ve always thought it strange that those ancient folks wanted to worship at the altar of various sins, but since the ruins of their old nation-states litter the landscape even today, it must have worked for them. But the whole “defeat a legendary power thought long dead” routine raises a few questions in your mind, and the muttering you’ve heard in tavern after tavern proves you’re not the only ones wondering. How did Karzoug come back from the dead after thousands of years? Why did he come back from the dead after thousands of years? And the big one, the question that keeps you up sometimes at night… Why do people think he’s the only Runelord to come back?
8 Sunday 7-17: Thralls of the Shattered God (5-9) Pathfinder Society Paizo RPGA PFS Staff After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely. Content in “Thralls of the Shattered God” also contributes directly to the ongoing storyline of the Silver Crusade faction.
8 Sunday 7-15: The Deepmarket Deception (3-7) Pathfinder Society Paizo RPGA PFS Staff When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader? Content in "The Deepmarket Deception" also contributes directly to the ongoing storyline of the retired Lantern Lodge faction. Content in this scenario also ties into a special metaplot element from Pathfinder Society Special #6–98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle Sheet when playing this adventure.