DieCon 25
Game Session 7 Event Schedule
Sunday June 8, 2025
2pm - 6pm
Last Updated : 05/13/2025
Table Assignments are not final and may change Please verify On site before your game.
Event Code | Name | Game System | Game Company | Type | Day | Start Time | GM | Description |
---|---|---|---|---|---|---|---|---|
7DC06 | Kessel Run | Star Wars: X-Wing (version 1) | Fantasy Flight Games | Miniature | Sunday | 2:00 PM | Jason Sharp | Age 12+. A long, long time ago in a galaxy far far away..... Desperate times call for desperate measures. With resources low, the Rebellion needs money. Han Solo brings up the idea of a spice run. The rebel leaders don't like the plan, but have no other options. So, the plan to lend several pilots and ships to the Black Suns crime syndicate is launched. This scheme is about to go awry. With spies everywhere the Empire has discovered the plot and are ready with their trap. One thing they did not account for, Han Solo's knowledge of how to make the Kessal Run in only 12 parsacs. That is if anyone is crazy enough to follow him. |
7DC07 | Illinois Smith and the Temple of Calamity | Fistful of Lead | Wiley Games | Miniature | Sunday | 2:00 PM | BM: Ray Gluck | If you're looking for a serious game, then this is not the game you're looking for. Join Illinois Smith and his intrepid band of adventurers, along with 5 other teams, in exploring a los Mayan temple complex in their quest for fortune and glory. Game is semi-cooperative… at least until one player is ahead on victory points. Miniature Scale: 28mm. |
7DC10 | Sticks and Stones | Sticks and Stones | Home Rules | Miniature | Sunday | 2:00 PM | Jon Bancroft | Age 12+. Standing on the ledge overlooking his Valley, Og, chief of the yellowhairs feels there is something different about his valley today. Returning to the campsite he grunts his orders to the rest of the tribe. Time once again to defend what is theirs. |
7DC13 | OVERDRIVE: Customizable Robot Battles! | OVERDRIVE | (Self-published) | Miniature | Sunday | 2:00 PM | Tom Vielott | OVERDRIVE is an in-development game of combat between giant robots, inspired by anime like Gundam and games like Battletech. Build your robot through a fast and intuitive card system, then take your robots out to the field to see how well they last! Games are fast and destructive so you can build, fight, rebuild, and fight again in no time at all! Best of all, the rules and components are available FOR FREE at our website www.overdrivemecha.wordpress.com |
7DC17 | Zombies!!! | Zombies!!! | Twilight Creations | Board | Sunday | 2:00 PM | Cheryl Cloninger | Age 13+. The human race is in danger of becoming extinct. The dead have awaken and they are hungry for your brains. Rumors are that a cure has been found. The problem is the location is at the center of the infestation. Do you have what it takes to find the cure and make it to the heliport alive. |
7DC26A | Cascadia | Cascadia | AEG | Board | Sunday | 2:00 PM | S. Fortenberry | Journey to the Pacific Northwest as you compete to create the most harmonious ecosystem in Cascadia! Earn points by fulfilling wildlife goals and creating the largest habitat corridors. With variable scoring goals, each game of Cascadia brings a new spatial puzzle to your table! |
7DC26B | Wormhole | Wormhole | AEG | Board | Sunday | 4:00 PM | S. Fortenberry | In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another, and open up countless possibilities for commerce and travel. As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can become the best in the business by building a robust network of wormholes. Link the farthest reaches of space while delivering passengers to become the most successful captain in this golden age of spacefaring. It’s time to bend space and go fast. |
7DC41A | Broken Alliance: Soulshards ECG | Broken Alliance: Soulshards ECG | Grinning Demon Games | Card | Sunday | 2:00 PM | Soulshards GM | Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com. |
7DC41B | Broken Alliance: Soulshards ECG | Broken Alliance: Soulshards ECG | Grinning Demon Games | Card | Sunday | 4:00 PM | Soulshards GM | Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com. |
7DC49A | Planet Unknown (Basic) | Planet Unknown | Adam's Apple Games | Board | Sunday | 2:00 PM | Zeke Leventhal-Arnold | Age 10+. Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options. This session will use the base corporation and planet. |
7DC49B | Planet Unknown (Asymmetric) | Planet Unknown | Adam's Apple Games | Board | Sunday | 4:00 PM | Zeke Leventhal-Arnold | Age 10+. Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options. This session will use the Asymmetric corporations and/or Asymmetric planets. |
7DC62 | CCC-RPSG-02 Ooze Next? (5-10) | Dungeons & Dragons 5th Edition | Wizards of the Coast | RPGA | Sunday | 2:00 PM | Adventure League | A sunken ruin deep beneath the bay of Mulmaster holds the key to unraveling the Cult of Glaugrax’s nefarious plans. Dare you brave danger and duplicity to plumb its depths? Part 2 of the Neverdusk Trilogy. |
7DC64 | Chariot of the Gods | Alien RPG | Free League Publishing | RPG | Sunday | 2:00 PM | Jeff Jake | Age 13+. You are space truckers on the starfreighter USCSS Montero, running “the Gauntlet”—the trade route between Anchorpoint Station and the Frontier. Your ship’s cargo hold is packed with dozens of tanks of dangerous Tritium gas. The Montero isn’t rated as a commercial towing vehicle, however, and this small run is a special order for a Weyland-Yutani corporate account on Sutter’s World. Your cargo run so far has been without incident. Now, you are just awakening from hypersleep, ready to deliver your goods to the colony of Sutter’s World. This game begins in Session 6 and ends in Session 7. |
7DC66 | Scent of a Killer | Vaesen | Free League Publishing | RPG | Sunday | 2:00 PM | Bryant Biek | Age 13+. Step into 19th-century Stockholm, a city gripped by fear as brutal murders tear through its streets. Victims are found torn apart; their deaths marked by savage brutality. As members of the Society, you are called to uncover the truth behind these killings. But this is no ordinary killer—something monstrous lurks in the shadows, and the full moon looms ominously overhead. Can you unravel the mystery before the beast strikes again? Or will you become its next prey? This abridged version of Scent of a Killer is the first mystery in the City of My Nightmares campaign, set to release later in 2025. Dive into a world of Gothic horror, moral dilemmas, and supernatural intrigue, where every clue brings you closer to a truth more terrifying than you could imagine. Will you save Stockholm—or succumb to the darkness? |
7DC68 | Can You Survive Part 2? | Four Against Darkness | Andrew Sfiligoi | RPG | Sunday | 2:00 PM | Barry Thaxton | Age 10+. Continued from the Friday session, Four against Darkness is a solo rpg that may be played cooperatively. Can You Survive is a randomly generated dungeon with randomly generated dungeon encounters. Each dungeon crawl ends with a boss fight at the end of 45 minutes. After the boss fight, surviving characters may level, sell off loot and equipment and buy new or better equipment. Then a new dungeon crawl begins. This goes on until the end of the session. Character creation is simple, and 15 minutes will be allowed at the start of the session to customize the character templates available. Returning players from the Friday session are welcome but they are not required to play the Sunday session. New players are welcome as well. Characters used and leveled in the Friday session may be used in this session, or new characters may be generated, based on player preferences. 15 minutes will be allowed at the start of the session for players to select previously created characters or customize new characters for this session. |
7DC70 | Challenge of the Horror Hosts | 3cubed | Miracle Games | RPG | Sunday | 2:00 PM | John Parker | Age 10+. In this campy, horror-inspired session, the players take on the roles of quirky Horror Hosts who are trapped in a reality-warping movie world by the jealous Lord Vincent Malcontent. The adventure combines absurd challenges, iconic horror clichés, and over-the-top theatrics. The characters must survive, solve puzzles, and confront the villain in a four-hour session. |
7DC72 | CCC-AETHER-01-01 The Heir of Orcus: Verse I (1-4) | Dungeons & Dragons 5th Edition | Wizards of the Coast | RPGA | Sunday | 2:00 PM | Adventure League | Will you join the Cult of Zariel or Knights of Holy Judgement as you search for a lost Temple of Orcus? Prepare to meet devious Devils, valiant Knights, and an insane Dragon in this perilous adventure! Verse I of II. |
7DC73 | The Bitter Song of the Black Mangroves | GURPS 4e | Steve Jackson Games | RPG | Sunday | 2:00 PM | Jason Woollard | Age 13+. In a remote village perched on the edge of a dark mangrove swamp, a haunting song has begun luring villagers to their doom, spreading fear and desperation. A group of travelers band together to uncover the source of the eerie melody, navigating treacherous waterways, natural hazards, and an unraveling mystery tied to the swamp’s ancient secrets. With the village on edge and time running out, the heroes must act quickly to end the growing curse and stop The Bitter Song of the Black Mangroves. An original GURPS adventure set in a strange and beautiful land inspired by southeast Asian folklore and the evocative “A Thousand Thousand Islands” rpg setting. |
7DC75 | Mass Destruction | Deadlands | Pinnacle Entertainment, Inc | RPG | Saturday | 2:00 PM | Michael Rectenwald | Age 14+. Colt has learned that Hellstromme is marketing a weapon of mass destruction. He needs a group to infiltrate the meeting stop the sale. |
7DC78 | PFS2 6-03 Godsrain in a Godless Land (5-8) | Pathfinder Society | Piazo | RPGA | Sunday | 2:00 PM | PFS/SFS Staff | The PCs must escort some accidentally empowered medical researchers out of Rahadoum, where some are treatening those who've gained new divine powers. Tags: Godsrain, Repeatable |
7DC79 | PFS2 6-13 All That Glitters (1-4) | Pathfinder Society | Piazo | RPGA | Sunday | 2:00 PM | PFS/SFS Staff | The PCs must explore the recently uncovered vault of a long-dead Kalistocrat in search of a very specific treasure. |
7DC81 | DDAL05-18 The Mysterious Isle (17-20) | Dungeons & Dragons 5th Edition | Wizards of the Coast | RPGA | Sunday | 2:00 PM | Adventure League | Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the mysterious caretaker of the island, to locate the Eye of Xxiphu and avert catastrophic disaster. Part 1 of 2. |
7DC82 | Precious Cargo | Never Going Home | Wet Ink Games | RPG | Sunday | 2:00 PM | Kyle Osterberg | Age 18+. Eldrich horror in the trenches of World War One. After a wild night out, your new friend, Ned, goes missing. On top of this, wounded solders are not arriving at the hospital and several ambulances are missing too. Can you find them before you share their fate? |
7DC83 | The Dog Walker | Call of Cthulhu 7e | Chaosium/HP Lovecraft Historical Society | RPG | Sunday | 2:00 PM | Frank Mayberry | Age 13+. When a young dog walker discovers a lost wallet, it leads to a mystery steeped in danger and occult intrigue. This is Arkham after all! Using clues from the wallet, can cunning investigators piece together bizarre circumstances that threaten a man's very existence? Will it lead them into the clutches of underworld figures hellbent on revenge? Or is the greatest threat one from outside the boundaries of space and time, menacing mankind itself? Pre-generated characters provided. |
7DC85 | Chicago investigation | Morrow Project | Flying Buffalo | RPG | Sunday | 2:00 PM | Dennis Moler | ? After making your last report, you received a teletype that you are to proceed to Chicago to investigate and report of zombies, UFOs and other strange happenings. Be prepared for high rads. All are welcome and rules can be taught. |
7DC87 | PFS2 6-16 The Heart of the City (5-8) | Pathfinder Society | Piazo | RPGA | Sunday | 2:00 PM | PFS/SFS Staff | The PCs break into the home of a cult leader and figure out why she's received the corpse of a demon lord and what plans she may have for Absalom. Tags: Metaplot (Immortal Influence) |
7DC88 | PFS2 6-09 The Power of Legends (9-12) | Pathfinder Society | Piazo | RPGA | Sunday | 2:00 PM | PFS/SFS Staff | The PCs, temporarily empowered with mythic might, must travel to the Netherworld version of the Gravelands to keep the Whispering Tyrant from gaining an immense warshard. Tags: Glyph, Godsrain |
7DC91 | The Fall of Lou | The Walking Dead | Free League | RPG | Sunday | 2:00 PM | Rick "Yogi" Weibel | Step into the world of “The Walking Dead” where the line between life and death is razor thin. In this gripping RPG, players must navigate a post-apocalyptic landscape overrun with walkers and fraught with danger. Trust is scarce, and every decision can mean the difference between survival and becoming one of the undead. Have you what it takes to thrive in this forever changed world and fight back the hordes of the DEAD around every corner? Are you strong enough to SURVIVE? Do you want to go on LIVING? Only the dice will decide your fate. |
7DC92 | 80's Action Heroes | FAST | FAST Games | RPG | Sunday | 2:00 PM | Larry Babb | Arnold Schwarzenegger is putting together a team of the 1980’s greatest cinematic all-stars to stop a madman’s scheme for global domination. Join us for this over-the-top, high-octane mission to save the world and look good doing it! |
7DC94 | SFS1 7-14 The Final Assessment (11-14) | Starfinder Society | Piazo | RPGA | Sunday | 2:00 PM | PFS/SFS Staff | Return to the Scoured Stars to face echoes of the past and face the divine in the final adventure for Starfinder First Edition! Tags: Faction (Second Seekers [Jadnura]), Nova |