DieCon 26 Session 8

DieCon 26

Game Session 8 Event Schedule

Sunday June 7, 2026

7pm - 11pm

Last Updated : 04/15/2026

Table Assignments are not final and may change Please verify On site before your game.

Event Code Name Game System Game Company Type Day Start Time GM Description
8DC21 Civilization New Dawn Civilization New Dawn + Terra Incognita Fanatasy Flight Games Board Sunday 7:00 PM Jacob McDonald Age 12+. Forge your legacy and shape the destiny of the world! Guide your people from the dawn of history to the modern age—exploring uncharted lands, founding great cities, and unlocking the wonders of human achievement. Every civilization has unique strengths to master, every map hides new frontiers to uncover, and every decision echoes through the ages. Will you advance through science and culture, dominate through strength, or build a legacy that outlasts empires themselves? Will your civilization rise to greatness… or be forgotten by time?
8DC25 Settlers of Catan Settlers of Catan Mayfair Games Board Sunday 7:00 PM O.J. Be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Collect your resources to build up your civilization to get to 10 victory points and win the game.
8DC73 PFS2 7-10 Shattered Blades (13-14) Pathfinder Society Piazo RPGA Sunday 7:00 PM PFS/SFS Staff Someone or something is killing pathfinder agents near the Woodsedge Lodge in Galt. Whatever it is seems dangerous enough that the PCs, some of the most experienced veteran agents, have been called in to deal with this unknown threat. Tags: Godsrain
8DC80 PFS2 7-14 Brastlewark at War, Part 2: The Gnome Liberation (3-4) Pathfinder Society Piazo RPGA Sunday 7:00 PM PFS/SFS Staff The gnomes recused iby Pathfinders had grim tidings; much of the population of Brastlewark was being forced to construct a weapon of war blending primal and diabolical magic. The Andoran army is going to assault the production facilities, but it's up to the Pathfinders to see that the citizens can be safe and free. Tags: Hellfire Crisis
8DC81 PFS2 7-17 Perch of Liberty (3-4) Pathfinder Society Piazo RPGA Sunday 7:00 PM PFS/SFS Staff The strix tribe at the Windspire is in trouble; Hellknights have invaded and the Pathfinders need to offer assistance! Tags: Metaplot Hellfire Crisis
8DC82 PFS2 7-02 Shipyard Sabotage (1-4) Pathfinder Society Piazo RPGA Sunday 7:00 PM PFS/SFS Staff Privateers have been active near Andoran lately, but an overconfident captain assaults Augustana's shipyards while some Pathfinder officials are there. It's up to the PCs to help in all the chaos. Tags: Hellfire Crisis
8DC86 SFS2 1-16 The Beasts of Bo: Part Two (3-4) Starfinder Society Piazo RPGA Sunday 7:00 PM PFS/SFS Staff Team up with bandit raiders—your recent enemies—to fight off a much greater threat. This is part 2 of a 2 part adventure series.
8DC88 SFS2 1-11 Friends of the Forest (1-2) Starfinder Society Piazo RPGA Sunday 7:00 PM PFS/SFS Staff Ally with scientists and battle a corrupt corporation in your quest to retrieve samples of a rare plant from a remote forest on Marata.
8DCT1 CCC-RCC-01-02 The King of Thar (1-4) Dungeons & Dragons 5th Edition Wizards of the Coast RPGA Sunday 7:00 PM Adventure League Rumors have surfaced of the return of Vorbyx, legendary King of Thar. The characters are hired to travel from Melvaunt deep into the humanoid-infested wastelands of Thar to ascertain the validity of the rumors and deal with the threat.
8DCT3 DDHC-TYP Ch.4 White Plume Mountain (part 3) (5-10) Dungeons & Dragons 5th Edition Wizards of the Coast RPGA Sunday 7:00 PM Adventure League Three famous weapons: Wave, the Trident of the Sea Lords; Whelm, the Foehammer of the Dwarfs; and dread Blackrazor, Stealer of Souls, have gone missing from well-protected collections of powerful and influential collectors and the same cryptic note has been left in their place each time. You have been gathered by the request of your faction, the lure of rich rewards, or your own personal interest in these weapons of legend, and tasked with their recovery. Your quest takes you into the wilderness, under the shadow of the ever-roiling fumes of White Plume Mountain. Can you survive the perils you will find there and retrieve Wave, Whelm, and Blackrazor?