TCG/CCG/LCG Event Schedule

DieCon 25

TCG/CCG/LCG Event Schedule

Last Updated : 03/20/2025

Table Assignments are not final and may change Please verify On site before your game.

Event Code Day Start Time Name Game System Game Company Type GM Description
1DC??A Friday 2:00 PM Broken Alliance: Soulshards ECG Broken Alliance: Soulshards ECG Grinning Demon Games Card Soulshards GM Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com.
1DC??B Friday 4:00 PM Broken Alliance: Soulshards ECG Broken Alliance: Soulshards ECG Grinning Demon Games Card Soulshards GM Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com.
2DC??A Friday 7:00 PM Jaipur Jaipur GameWorks Card Elizabeth Fischer Age 10+. You are one of the two most powerful traders in the city of Jaipur, the capital of Rajasthan, but that's not enough for you because only the merchant with two "seals of excellence" will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds.
2DC??A Friday 7:00 PM Master to Mythics: Behind the Curtain Master to Mythics: Behind the Curtain Baskerville Productions Card Michael McClure Age 10+. You and other aspiring magicians work to build your act from the ground up, learning the tricks of the greatest magicians of all time. This pattern-creation, grid-manipulating game has you using the powers of the Master magicians to manipulate the array of Magican Runes to unlock the lore of the Legends and earn the prowess of the Mythics. And the bonus... awaiting you at the end of the game are a variety of ACTUAL magic tricks with full "how to" videos helping you learn the tricks of the trade.
3DC?? Saturday 9:00 AM Dune Imperium (with Rise of Ix) Dune Imperium Dire Wolf Card Clinton Fischer Age 14+. Dune: Imperium is a game that uses deck building to add a hidden information angle to traditional worker placement. You start with a unique leader card, as well as a deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game.
3DC??A Saturday 9:00 AM Master to Mythics: Behind the Curtain Master to Mythics: Behind the Curtain Baskerville Productions Card Michael McClure Age 10+. You and other aspiring magicians work to build your act from the ground up, learning the tricks of the greatest magicians of all time. This pattern-creation, grid-manipulating game has you using the powers of the Master magicians to manipulate the array of Magican Runes to unlock the lore of the Legends and earn the prowess of the Mythics. And the bonus... awaiting you at the end of the game are a variety of ACTUAL magic tricks with full "how to" videos helping you learn the tricks of the trade.
3DC??B Saturday 11:00 AM Welcome To… Flip & Write Blue Cocker Games Card Elizabeth Fischer Age 10+. In "Welcome To...", players, acting as architects, simultaneously build suburban neighborhoods by strategically placing numbers and applying effects from flipped cards to their score sheets, aiming for the highest score.
3DC??B Saturday 11:00 AM Master to Mythics: Behind the Curtain Master to Mythics: Behind the Curtain Baskerville Productions Card Michael McClure Age 10+. You and other aspiring magicians work to build your act from the ground up, learning the tricks of the greatest magicians of all time. This pattern-creation, grid-manipulating game has you using the powers of the Master magicians to manipulate the array of Magican Runes to unlock the lore of the Legends and earn the prowess of the Mythics. And the bonus... awaiting you at the end of the game are a variety of ACTUAL magic tricks with full "how to" videos helping you learn the tricks of the trade.
5DC??A Saturday 7:00 PM Master to Mythics: Behind the Curtain Master to Mythics: Behind the Curtain Baskerville Productions Card Michael McClure Age 10+. You and other aspiring magicians work to build your act from the ground up, learning the tricks of the greatest magicians of all time. This pattern-creation, grid-manipulating game has you using the powers of the Master magicians to manipulate the array of Magican Runes to unlock the lore of the Legends and earn the prowess of the Mythics. And the bonus... awaiting you at the end of the game are a variety of ACTUAL magic tricks with full "how to" videos helping you learn the tricks of the trade.
6DC??B Sunday 11:00 AM Welcome To… Flip & Write Blue Cocker Games Card Elizabeth Fischer Age 10+. In "Welcome To...", players, acting as architects, simultaneously build suburban neighborhoods by strategically placing numbers and applying effects from flipped cards to their score sheets, aiming for the highest score.
6DC??B Sunday 11:00 AM Master to Mythics: Behind the Curtain Master to Mythics: Behind the Curtain Baskerville Productions Card Michael McClure Age 10+. You and other aspiring magicians work to build your act from the ground up, learning the tricks of the greatest magicians of all time. This pattern-creation, grid-manipulating game has you using the powers of the Master magicians to manipulate the array of Magican Runes to unlock the lore of the Legends and earn the prowess of the Mythics. And the bonus... awaiting you at the end of the game are a variety of ACTUAL magic tricks with full "how to" videos helping you learn the tricks of the trade.
7DC??A Sunday 2:00 PM Broken Alliance: Soulshards ECG Broken Alliance: Soulshards ECG Grinning Demon Games Card Soulshards GM Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com.
7DC??B Sunday 4:00 PM Broken Alliance: Soulshards ECG Broken Alliance: Soulshards ECG Grinning Demon Games Card Soulshards GM Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com.
8DC??A Sunday 7:00 PM Broken Alliance: Soulshards ECG Broken Alliance: Soulshards ECG Grinning Demon Games Card Soulshards GM Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com.
8DC??B Sunday 9:00 PM Broken Alliance: Soulshards ECG Broken Alliance: Soulshards ECG Grinning Demon Games Card Soulshards GM Age 13+. The Empire is shattered and great cities struggle for dwindling resources in this high tactics card game for 2 players. Come learn to play with the creators. Send your characters to battle with support of spells and gear. Each use pushes them closer to exhaustion, leaving them vulnerable to defeat. See the full game at GrinningDemonGames.com.